Tuesday 21 February 2017

PRODUCTION STAGE

This is the production stage, where I start shooting the actual film.

MURDER SCENE/PIERSON'S ROOM - Production Stills


This is the lighting kit I used for the shoot. It is an LED light that is battery powered and also comes with an extended plug in case the batteries ran out. The brightness can be increased to a high percentage and comes with 3 different coloured gel layers. The light will be pointing towards the bed to give an impression of a warm artificial light source.


The second piece of equipment that I used is the tripod. This is useful as it provides a locked down stable shot, which is what I wanted to accomplish for this scene. The tripod was placed inside a small storage room to establish Pierson's Room in a wide shot.


This is the sound kit (TASCAM microphone + boom microphone). I used this to record Foley and atmospheric sounds to help build the realism and the immersion of the scene.


I also used the sound kit the next day to record additional Foley sounds such as footsteps, punching, hitting and door opening. The image above shows the materials I used to recreate the sound of an iron bar hitting a human skull. I used a carrot, cabbage and a plastic bag to replicate the sound of bones cracking. The use of a hard material helped emphasise the strength of the impact.

MURDER SCENE - CLIP PREVIEW


This is one of the shots I filmed during the shoot in Pierson's room. I used a singular locked down shot inspired by one of Hitchcock's camerawork in his TV series "Alfred Hitchcock Presents: Hitch20" Episode 1 - Revenge to help build tension and raw impact into the murder scene, indicating realism.


This is a clip taken from one of the online sources I used as part of my research for implementing cinematic techniques into my short film. I decided to use this technique for my short film as it communicates a sense of realism to the audience. This shot also creates voyeurism to immerse the audience, which helps drive the film as the audience stay interested.

Link to full video:

ISAAC'S MIND - Film Stills


My choice of shots that take place during the scene with Isaac's Mind mainly includes wide shots to portray a place with a large amount of negative space. This is to establish a place of no emotion, reflecting how Isaac shuts down his emotion for the victim and replaces it with his analytical deductive skills to solve how the victim was killed.


The low key lighting resembles a large surreal space to visually portray Isaac's mind. The dark shadows and sharp contrast portrays the crime/thriller genre, eluding to the themes of mystery and the establishment of tension because of its dark subjectivity.

This therefore shows how lighting a shot and positioning cameras to certain angles help create and establish meaning to the characters and the overall mood and feel of the story. This proves that I have used specific shots that link well with the project title.

CLASSROOM SCENE - Production Stills


For the classroom shoot, I needed someone to operate as a sound recordist. Arthur helped me throughout the shoot by providing the actors I needed and with the equipment. I decided to use the sound kit for this scene as it is the most dialogue heavy scene throughout the entire short film and so it is important to record the actor's voice at a high quality.


As the classroom was already well lit, I decided to bring in two more smaller LED lights just to brighten up the subject's face at a suitable level. These lights were added at the side of the shot to imitate the light emitted during the dusk. This creates further immersion for the audience.


The camera I used for the shoot is the Canon 700D. This camera provides you with a good control over its functions including the white balance, ISO and Aperture control (F-Stop). The camera works really well under low light conditions and is good for making cinematic shots, providing quality that goes up to 1080p and can also be switched to 50fps. For this shoot, I recorded at 1080p at 24fps so that it is optimized for HD cinematography.